Start with a normal base
Prerequisites: Ordinary Normal equipment, identified and fully copied; no special crafting effects.
Normal items have no random explicit affixes. Transmutation makes the item Magic; you still need to inspect the result.
Worked example: A plain body armour becomes Magic. PoE1 may give one or two affixes; basic PoE2 Transmutation gives one.
Reference and limits
Normal items have no random explicit affixes. Transmutation makes the item Magic; you still need to inspect the result. Base type and item level constrain the pool. This release validates the rarity transition, not a target tier or weighted pool.
Game tooltip and method referenceNo numerical odds, target-tier pool or expected cost is implemented. Practice uses abstract examples.